Tabspot-Title #
Tabspot description #
The tabspot description is optional, unlike the title. If you add a description, it will be visible to players at all times, regardless of whether they are in the check-in radius of the task or not. This allows them to find out in advance what the task is about, where it is located and view further details.
Without a description, this step is skipped in the app and players are taken directly to the task as soon as they have successfully completed the check-in.
A description can help to raise expectations, clarify the location of the task or provide additional information.
Tabspot images and other media files #
You can insert media in several places in the Tabspot form – both in the text editor for the description, task and feedback as well as in a special media container. Media can not only be uploaded locally via the text editor, but also streamed directly from platforms such as YouTube.
The following size limits apply when uploading media via the text editor:
Audio: 5 MB
Photos and videos: 10 MB
There is also a separate media container in the form where you can upload files. These are later displayed in the app in a separate media area above the text.
We recommend uploading media via the media container if possible, as it supports up to 50 MB.
Particularly interesting: Audio files that are uploaded via the media container can be played automatically in the background when the task is opened and thus serve as atmospheric sound.
Images should generally be inserted in landscape format (ideally 16:9) via the media container, as this is best displayed in the app.
Tabspot coordinate #
Each tabspot requires a coordinate, regardless of whether you are organizing an outdoor scavenger hunt or an indoor quiz event. You specify the coordinates using the map option in the form.
You can enter addresses, use coordinates or simply click directly on the map to place the location as accurately as possible.
Check-in type #
Select a checkin type. The check-in type determines the hurdle that decides whether a tabspot can be solved or not. There are various check-in types that differ in their characteristics.
GPS check-in #
With the classic GPS check-in, a check-in radius of 80 meters is automatically set. You can adjust this radius, but we recommend not setting it smaller than 30 meters.
In the event settings, you can also set a check-in radius that would overwrite all individual settings in the individual tabspots.
Free check-in #
With free check-in, there is no barrier for your players to enter the task. They can access and solve the task from anywhere in the world.
QR code check-in #
This type of check-in is often used for indoor or online events, but can also provide variety in other event formats. To start a task, a system-generated QR code must be scanned. You can call up the QR code in the tabspot list under the respective check-in type.
Please note: The QR code is event-specific and changes with event copies!
Password check-in #
The password check-in is also frequently used for indoor or online games, but is also suitable for outdoor events. You set a password that the players have to enter to enter the task.
Augmented reality checkin #
This checkin type is currently only available for selected partners.
iBeacon check-in #
This check-in type will be not supported by the new Serious Games Scavenger Hunt App.
Tabspot icon #
A tabspot icon is an important part of your event branding. It also helps you to clearly structure your event according to task categories and give your players a better understanding of the event.
You can also easily create your own tabspot icons. To do this, go to “Administration” at the top left, select the “Tabspots” tab and then “Spot icons”.
Combat spot #
All tabspots you create are playable for all players in your event by default. However, if you mark a tabspot as a combat spot, it can only be solved correctly by one team in total.
According to the motto “first come, first served”, the tabspot can then only be solved by the fastest team. For all other teams, the tabspot disappears as soon as a team has solved the Combat Spot correctly.
Link to custom map #
Points #
The main task #
Write your task in the “Task” text field. Your players will receive the actual task as soon as they have successfully completed the check-in.
A tip at this point: For text tasks, you should use closed questions if possible. You will find further information on this below under the section “Solution type and solutions”.
Solution and solution types #
We offer a variety of solution types, which also differ in their configuration options. Take the opportunity to try out different options.
Particularly important are the settings for the number of solution attempts, which you can adjust using the gear icon.
Important: For text tasks, you should use closed questions wherever possible. The more room for interpretation you leave, the more different possible answers there are, all of which you would have to enter as correct solutions under “Solutions”.
Timer #
By setting a timer, you can specifically increase the intensity and pressure on your players in a targeted manner.
Note: The timer starts as soon as the task is entered after the check-in. If you are still using task texts that are correspondingly long, you should take this into account when setting a timer.
Feedback #
There is standard feedback in the app. However, you have the option of creating individual feedback for each task solved correctly or incorrectly.
This feature allows you to respond specifically to your players, provide additional information and make the gaming experience even more personal.
Additional settings #
At the end of the form you will find additional settings for puzzle categories, notes and difficulty level. This information is only relevant for you as the game creator and has no direct effect on the players.
However, they allow you to filter your tasks later. Notes also make it easier for other team members to understand your tasks, especially for complex logic puzzles.