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Link tabspots to a route!

With the Storytelling Board, you can define the order in which spots are played within your event. To do this, arrange the desired spots in the start group or assign them to another group, and then select the appropriate game mode for that group.

Depending on the game mode, all spots can be played freely, unlocked one after another, initially hidden, or continued only after a correct solution. You can also set up milestones in this way.

For more information about storytelling, take a look here!

Which game modes are available?

Open Route #

In Open Route mode, all spots in the group are visible and playable at the same time. Players can decide for themselves in which order they want to complete the tasks. This mode is ideal, for example, for classic scavenger hunts or city rallies where teams should be able to move freely through the game area.

Guided #

Guided mode lets you define a fixed order. All spots in the group are visible to the players, but only the next spot in the sequence can be played. Once it has been completed, the following spot is unlocked. It does not matter whether the task was answered correctly or incorrectly – the game continues in both cases. This mode largely corresponds to the previous “Route” function.

Hidden #

In Hidden mode, the spots are also played in a fixed order. The difference compared with Guided mode is that upcoming spots are initially not visible. The next spot only appears once the previous spot has been completed. Again, the next spot is unlocked regardless of whether the previous task was solved correctly or incorrectly. This mode corresponds to the previous “Hidden Route” function.

Risk #

Risk mode allows you to create game sections in which a correct solution is required in order to continue. The spots are played in a fixed order, and upcoming tasks initially remain hidden. However, the next spot is only unlocked if the previous task was solved correctly. If a spot is answered incorrectly, the sequence ends at that point and the following spots are no longer unlocked.

Risk mode is particularly suitable for:

  • bonus tasks,
  • optional side stories,
  • secret game sections, or
  • additional reward levels.

 

Milestone #

A Milestone allows you to define a milestone or stage objective within your game flow. Everything that comes after the Milestone initially remains hidden. Only once the Milestone has been completed is the following section of the game unlocked.

This allows you to divide your event into different chapters, levels, or game phases.

Assign spots to specific game modes

Step 1: Open Storytelling #

Open the desired event and then select “Storytelling (new)” from the navigation menu on the left.

Step 2: Define the order #

Arrange the spots within the start group or in newly created groups in the order in which they should later be played.

Spots can be moved freely within a group or between different groups. In guided game modes, the order within the group also determines the order in which the spots are played.

Step 3: Select the game mode #

Open the game mode selector in the header of the group card.

Then select the desired mode: Open Route, Guided, Hidden, Risk, or Milestone.

By default, the selected setting applies to all spots within the group.

If individual spots within the group should behave differently, you can set a different mode for each spot using the corresponding dropdown directly on that spot. The group will then be marked as “Mixed.”

Step 4: Save your changes #

Save your changes by clicking “Save.” At the same time, the Storytelling Board checks your route for possible errors or issues.

Red errors must be fixed before the route can be saved. Yellow warnings do not prevent saving, but they should still be reviewed.

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